Tag: programming

Perfect Oscillators in Less Than One Clock Cycle – Angus Hewlett – ADC 2025

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https://audio.dev/ -- @audiodevcon​
ADC Bristol ​- 9th - 11th November
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Perfect Oscillators in Less Than One Clock Cycle - Angus Hewlett - ADC 2025
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A sequel, of sorts, to my 2024 talk, "Branch-Free Oscillators for fun and profit" - https://www.youtube.com/watch?v=5Les61Hh46w

An implementation of analog-style oscillators in C++ which, by taking maximum advantage of modern processor SIMD architectures, can generate high-quality band-limited waveforms at a cost of less than one clock-cycle per sample on consumer-grade AMD Zen5 CPUs.

The techniques covered are more widely applicable to a range of algorithms and CPUs and include a high-level view of branch-free stream programming and modern SIMD concerns. Intermediate-level C++ and basic knowledge of microprocessor architecture topics are recommended. Basic to intermediate maths/DSP.
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Angus Hewlett

Technologist, Founder, Product Designer, Engineer, Manager and Mentor.

Founded FXpansion at the turn of the millennium and built software drum machines, synths and utilities for 16 years - work that is still loved and used today by leading artists.

Exited to ROLI in 2016 and joined their team as VP Engineering, managing a cross-disciplinary team of dozens of engineers and designers across software, embedded, hardware, web applications and R&D.

CTO at Image-Line from 2021-2023, spearheading efforts to future-proof their tech stack.

Now a technology and product development consultant engineer, helping companies of all shapes and sizes realise their audio dreams.
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ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
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Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC26 Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology

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Database Synchronisation for Audio Plugins, Part Two – Here’s One I Made Earlier – Adam Wilson – ADC

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https://audio.dev/ -- @audiodevcon​
ADC Bristol ​- 9th - 11th November​
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Database Synchronisation for Audio Plugins, Part Two - Here's One I Made Earlier - Adam Wilson - ADC 2025
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Need to sync presets or user data between desktop, web and mobile? Want users to share a document or preset with a friend without emailing files around?

After years of trying options that were expensive, deprecated, or just didn’t work well in plugins, I gave in and made my own.

Introducing Replicant: An open-source library written in Rust for syncing JSON documents between desktop apps, mobile apps, and audio plugins.
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Adam Wilson

A seasoned music producer and programmer turned audio developer, with a passion for microtonality.

Adam got into audio software development in 2014, when he first became aware of microtonality. Realising the lack of intuitive software to aid with microtonal composition, he pivoted from server-side web development into audio. This also allowed him to fuse his two lifelong passions into one career path: music production and programming.

Adam founded Node Audio initially to release his first iOS app, "Entonal Tuner" and it has since become both an audio software consultancy and a platform for releasing audio plugins.

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ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC25 Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology

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Beyond iLok: Advanced Code Protection and Cryptography for the Next Generation – ADC 2025

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https://audio.dev/ -- @audiodevcon​
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Beyond iLok: Advanced Code Protection and Cryptography for the Next Generation - Protecting the Next Generation of Applications, Plug-ins, and AI Models - Neal Michie, Ryan Wardell & Bob Brown - ADC 2025
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You may know PACE Anti-Piracy as “the iLok company,” as well as the parent company of JUCE and ADC, but behind iLok lies four decades of world-class software security. Celebrating our 40th anniversary, PACE continues to evolve its mission: building trust between developers and users through advanced cryptography, anti-reverse engineering technology, and white-box protection.

In this session, we’ll take you behind the scenes of PACE’s security architecture — from the foundations of White-Box Works and Fusion to the upcoming Fusion 6 release. We’ll explore new advancements in native code hardening, obfuscation, and anti-tamper defenses, along with a look at Fusion AI, our latest innovation for protecting embedded AI models.

Join us for a deep dive into how PACE’s suite of tools helps developers secure applications, plug-ins, and AI systems — ensuring your software is used exactly as you intended. We’ll wrap up with a live Fusion Insight demo and a Q&A on practical approaches to modern software protection.

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ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC25 Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology

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Contrapunk – From Palestrina’s Rules to Real-Time MIDI Harmony – Vibhav Bobade – ADCx India 2026

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https://audio.dev/ -- @audiodevcon​
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Contrapunk - From Palestrina's Rules to Real-Time MIDI Harmony - Vibhav Bobade - ADCx India 2026
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Contrapunk started as a 48-hour hackathon project at ADCx India 2025 Music Hack Day, where it won by turning a MIDI keyboard into a real-time counterpoint partner. What began as a Python prototype quickly hit a wall and scaling from simple diatonic intervals to full voice leading demanded performance, type safety that led to a complete rewrite in Rust.

Today Contrapunk encodes centuries of harmony rules into a constraint scoring engine that evaluates hundreds of candidate notes per incoming MIDI event with zero-allocation hot paths. The system spans Palestrina-era strict counterpoint, Bach chorale voice leading to Jazz harmony, all switchable in real time. A type-driven scale and mode system covers 28+ modes, while the counterpoint engine tracks interval history, melodic contour, and suspension state to enforce rules that took composers lifetimes to codify.

This talk walks through the journey from hackathon win to a harmony engine. How voice leading becomes constraint scoring, how Rust's ownership model maps naturally onto music theory invariants, and what audio developers can take from this approach when encoding domain-specific rules into real-time systems. Live MIDI demos throughout.
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Slides: https://data.audio.dev/talks/ADCxIndia/2026/contrapunk-from-palestrinas-rules-to-real-time-midi-harmony/slides.pdf
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Vibhav Bobade

I am an open-source developer who enjoys containers, audio, and running. I work at Red Hat as a Senior Software Engineer.
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ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology

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Why Do People Actually Buy Music Software, Anyway? – James Russell – ADC 2025

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https://audio.dev/ -- @audiodevcon​
ADC Bristol ​- 9th - 11th November​
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Why Do People Actually Buy Music Software, Anyway? - James Russell - ADC 2025
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Every DAW today comes packed with enough instruments and effects to create just about any kind of music. So why does a thriving market for third-party plugins still exist?

Developers tend to be aware of the technical differences between a DAW’s stock plugins and most third-party plugins, but the average music producer is far less likely to be making decisions with these in mind. Few plugins offer a clear, measurable return on investment, yet people continue to buy them. Why?

This talk explores the deeper, often non-rational motivations behind why producers buy music software, beyond mere Gear Acquisition Syndrome. It offers to reframe product concepts from a buyer-centric perspective, challenging assumptions that developers might have about what drives plugin sales.

Attendees will leave with practical insights that can inform product design, messaging, and long-term strategy, and perhaps a renewed understanding of why they make music software in the first place.
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Slides: https://data.audio.dev/talks/2025/why-do-people-actually-buy-music-software-anyway.pdf
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James Russell

I've been part of 'the plugin industry' since 2012, first at Computer Music and FutureMusic magazines, then as part of my own company, Egg Audio, which is a marketing agency and consultancy working only with plugin developers. I specialize in an industry rather than a type of service, so I and my freelancers provide everything from blog and video content to influencer marketing – all to music software companies including Sonible, Plugin Boutique, Waves, Rhodes, and many more. I'm always on the lookout for new developers and startup companies to work with, so if you're working on the next big thing, get in touch!

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ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC25 Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology

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Building Smartphone Instruments from Commodity Hardware – Calvin McCormack – ADCx India 2026

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https://audio.dev/ -- @audiodevcon​
ADC Bristol ​- 9th - 11th November​
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Building Smartphone Instruments from Commodity Hardware - HID Controllers, Embedded Audio, and Modular Design - Calvin McCormack - ADCx India 2026
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Smartphones are by far the most popular computing platform, yet audio and music applications are still disproportionally developed for traditional computers, limiting overall access and scalability. This talk presents a modular framework for building digital musical instruments on mobile devices by pairing commodity HIDs with embedded audio on Android and iOS. This paradigm segments input handling, mapping, and the DSP engine, allowing each to be custom designed and configured. The talk surveys embedded audio options including libpd, JUCE, and Chunity (ChucK in Unity), in particular focusing on Chunity as a cross-platform development environment for integrated audio and graphics. This system is further expanded by 3D-printed augmentations, which can be used to turn standard HIDs into highly personalized controllers at low cost. Examining a recent field deployment at a nonprofit in Uttarakhand as a case study, this talk highlights how this approach enables scalable and affordable instrument building with components that can be shared, modified, and reproduced anywhere.

Slides: https://data.audio.dev/talks/ADCxIndia/2026//building-smartphone-instruments-from-commodity-hardware/slides.pdf
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Calvin McCormack is an MA student at the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University, his research interests include accessible musical interfaces, auditory perception, and spatial audio.
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ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology

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Demystifying std::memory_order – Timur Doumler – ADC 2025

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https://audio.dev/ -- @audiodevcon​
ADC Bristol ​- 9th - 11th November
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Demystifying std::memory_order - Timur Doumler - ADC 2025
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Atomic variables are an important tool for low-latency and real-time audio processing as they are essential to implementing any kind of lock-free algorithm or data structure. In C++, atomic variables are readily available in the Standard Library through std::atomic. However, in order to use std::atomic not only correctly, but also efficiently and performantly, it is crucial to pick the correct memory order for the atomic operation at hand depending on the requirements of the algorithm. This can be accomplished via the std::memory_order parameter that every atomic operation in C++ accepts. Yet memory order in C++ is notoriously hard to reason about and often misunderstood.

In this talk, we give a brief overview over the C++ memory model, why it is needed, and how it maps to what happens in actual hardware. We explain the differences between relaxed, consume, acquire, release, and sequentially consistent memory order, and give practical guidelines for which to use when for working with atomic reads, writes, read-modify-write operations, and memory fences.
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Slides: https://data.audio.dev/talks/2025/demystifying-std-memory-order.pdf
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Timur Doumler

Timur Doumler is the co-host of CppCast and an active member of the ISO C++ standard committee, where he is currently co-chair of SG21, the Contracts study group. Timur started his journey into C++ in computational astrophysics, where he was working on cosmological simulations. He then moved into the audio and music technology industry, where he has spent over a decade of his career, worked on projects such as NI Kontakt and the JUCE framework, and co-founded the music tech startup Cradle. In the past, Timur also worked for JetBrains, first as a developer on CLion's C++ parser and later as a Developer Advocate for C++ developer tools. Currently, Timur lives in Finland, where he organises the monthly C++ Helsinki meetup and works as an independent C++ consultant. Timur is passionate about clean code, good tools, low latency, and the evolution of the C++ language.
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ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC25 Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology

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The Agentic Symphony – Multi-Agent Collaboration for Emergent Musical Composition – Meera Sundar

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https://audio.dev/ -- @audiodevcon​
ADC Bristol ​- 9th - 11th November​
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The Agentic Symphony - Multi-Agent Collaboration for Emergent Musical Composition - Meera Sundar - ADCx India 2026
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Four autonomous agents walk into a recording studio. No human conductor, no predetermined score. Just simple rules and competing objectives. What emerges is music with dramatic arcs, thematic development, and surprising modulations that no agent individually planned. This is the Agentic Symphony.

This talk presents a multi-agent system where specialized agents for harmony, melody, rhythm, and texture work together to create compositions that exhibit emergent behaviors: unexpected modulations, call-and-response patterns, and dramatic arcs that no single agent explicitly planned.

Each agent operates independently with straightforward objectives. The harmonic agent generates chord progressions using weighted Markov chains of common patterns (I-IV-V, ii-V-I). The melodic agent creates and develops motifs over those harmonies, using chord tones and passing notes strategically. The rhythmic agent controls tempo and rhythmic patterns, while the textural agent manages dynamics and voice density to create intensity arcs. Through a shared musical state object, agents ""listen"" to each other's outputs and adapt their decisions accordingly.

The implementation uses Python with the `mido` library for MIDI generation and FluidSynth for audio synthesis. Agents progress from pure rule-based decision making to LLM-enhanced musical reasoning, demonstrating how large language models can inform creative choices within constrained musical contexts. Live demonstrations will show the system's evolution: from individual agents playing mechanical sequences, to emergent collaboration producing music with genuine dramatic structure.

This project addresses fundamental questions in multi-agent design: How should agents communicate through shared state? What happens when competing objectives create productive tension? How does memory enable coherence over time? Music provides an ideal testbed-collaboration quality is immediately audible, offering intuitive feedback on agent behavior. The insights translate directly to multi-agent systems in robotics, distributed computing, and collaborative AI across domains.

Slides: https://data.audio.dev/talks/ADCxIndia/2026/multi-agent-collaboration-for-emergent-musical-composition/slides.pdf
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Meera Sundar

Meera is a software engineer, musician and newly minted audio engineer
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ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology

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Overview of Granular Synthesis – Avrosh Kumar – ADC 2025

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https://audio.dev/ -- @audiodevcon​
ADC Bristol ​- 9th - 11th November
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Overview of Granular Synthesis - Avrosh Kumar - ADC 2025
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For most, granular synthesis is a mysterious yet versatile technique. While some may find it fathomable, it remains an inexhaustible tool that yields complex timbres, textures and rhythms. Although it has been around for decades, people have found new ways to use it doing real-time effects and sound design.

This talk will review its history, delve into intricate details of its implementations and applications in simple pitch-shifting and time-stretching algorithms. The talk will serve as a survey of topics related to granular synthesis and, hopefully, provide a comprehensive resource on the topic for people trying to use or build granular tools.
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Avrosh Kumar

Avrosh is a Research Engineer and a fledgling audio plugin developer based in New York, currently working at Pindrop. He has over eight years of experience in speech processing, deepfake detection and voice-biometrics with focus on analyzing challenging, noise-addled real world voice interactions. He earned his Master's in Music Technology from Georgia Tech in 2017, building on a strong foundation in digital signal processing and machine learning. His current interests include sound synthesis techniques and electronic music history. Outside of work, he enjoys playing cricket on Sundays and making pizzas in his wood fired oven.
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ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC25 Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology

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Linux as the Conductor – Driving Pre-Compiled Audio DSP Kernels on C7x for Real-Time Processing

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  • Tag Archives: programming

https://audio.dev/ -- @audiodevcon​
ADC Bristol ​- 9th - 11th November​
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Linux as the Conductor - Driving Pre-Compiled Audio DSP Kernels on C7x for Real-Time Processing - Vishnu Pratap Singh - ADCx India 2026
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This talk is about how Linux can efficiently offload real-time audio processing to TI’s C7x DSP cores without rewriting DSP algorithms. The C7x runs pre-compiled audio DSP kernels, while Linux acts as the controller—streaming audio buffers, triggering DSP execution, and retrieving processed data through RPMsg and shared memory. Using TI Sitara SoC , we talk about two example workflows: audio frame processing offload and 2D-FFT acceleration. Attendees will learn the buffer-exchange model, IPC setup, latency considerations, and deployment steps needed to enable reliable heterogeneous compute where ARM orchestrates and DSP executes.

Slides: https://data.audio.dev/talks/ADCxIndia/2026/driving-pre-compiled-audio-dsp-kernels-on-c7x-for-real-time-processing/slides.pdf
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Vishnu Pratap Singh

Agile Engineering leader at Texas Instruments driving AI-powered pro-audio and embedded Linux innovation on next-gen SoCs
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ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology

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