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Audio Developer Conference 2025

10th-12th November 2025
Bristol & Online from £99

TICKETS SCHEDULE

ADCx Gather 2025

26TH SEPTEMBER 2025
FREE ONLINE EVENT

REGISTER SCHEDULE

Livestreamed Sessions

Livestreamed Workshops

Interactive Virtual Venue

Interactive Online Posters

Community Driven Meetups

On Demand
Session Recordings

Engaging Group
Video Chat

Online Interactive Exhibitor Booths

 Quiz Hunt
Competition

Latest News

Want to keep up with the latest news from ADC? Sign up to the ADC Newsletter today!

Open Calls

Call For Online Volunteers

We are looking for volunteers to help us on Discord and Gather Town at both ADCx Gather and ADC 2025 as well as volunteers to help monitor sessions in Zoom during the ADC 25 conference and to inform us of any issues with the streams.

Any accepted applicants would be expected to contribute in the region of 12-15 hours across both ADCx Gather and ADC 2025 and will receive FREE entry to the online ADC 2025 conference

Deadline: September 6, 2025

Apply

Call For Posters

Want free online entry to ADC 2025 and to present your latest work or project to attendees? Then why not present an online poster!

We are delighted to announce ADC will have a virtual Poster Room at this year’s conference. Get involved and showcase your poster which can be an embedded webpage, video and/or image!

Any accepted applications will also be given at least one 30 minute slot to discuss your poster with attendees during the conference.

Posters can be on a range of subjects relating to audio development and coding practices and we encourage both deeply technical posters aimed at experts as well as more accessible posters that may be of interest to students and new developers.

Deadline: August 31, 2025

ApplyMore Info

Schedule

What Is ADC25?

Creative Coding

Geometry and OpenGL with Audio
Bristol 2 Jake Morgan

Tabla to Drumset

Translating Rhythmic Language through Machine Learning
Bristol 2 Shreya Gupta
Bristol 2 Edward Ray

PhilTorch

Accelerating Automatic Differentiation of Digital Filters In PyTorch
Bristol 2 Chin-Yun Yu

Peeking Inside Audio Units

A Practical Reverse Engineering Journey
Bristol 2 Josip Cavar

Should Audio Plugins Have “Everything Everywhere All at Once”?

Exploring Modularity, Reusability, and Instrument Identity in Audio Software
Bristol 2 Gonçalo Nuno Botelho Amaral Rolão Bernardo

Music Design and Systems

Achieving Inaudibly Complex Systems in Video Games
Bristol 2 Liam Peacock
Bristol 2 Adam Wilson

Driving Chaos

Virtual Analog Modelling of a Chaotic Circuit with Wave Digital Filters
Bristol 2 Francisco Bernardo

Bridging Audio Analysis and Interaction

An Open Toolkit for Real-Time Descriptors
Bristol 2 Valerio Orlandini

Real-Time Audio in Python

Introducing the asmu Package
Bristol 2 Felix Huber

PSD to DAW

Building a Pixel-Perfect UI Pipeline
Bristol 2 Bence Kovács

A History of FLAC

The Free Lossless Audio Codec
Bristol 2 Josh Coalson

Mind the Spike

Benchmarking for Worst-Case Execution Time in Realtime Code
Bristol 2 Christian Luther

11th November

The Real Waveform Matters

The Samples Are Not Always What They Seem
Bristol 2 Jamie Angus-Whiteoak

Implementing Wave Terrain Synthesis

Carving Paths into Sonic Landscapes
Bristol 1 Steven Barile

Channel Agnosticism in MetaSounds

Simplifying Audio Formats for Reusable Graph Topologies
Conservatory Aaron McLeran

Efficient Task Scheduling in a Multithreaded Audio Engine

Algorithms and Analysis for Parallel Graph Execution
Bristol 2 Rachel Susser
Bristol 1 Ilias Bergström
Bristol 3 Franco Caspe

Chaos, Logic, and Physics

Lessons from Building a 3D Spatial DAW in Unity
Conservatory Noah Feasey-Kemp

Creating from Legacy Code

A Case Study of Porting Legacy Code from Exponential Audio
Bristol 1 Harriet Drury
Bristol 3 Olivier Petit & Alistair Barker

Hacking Handhelds for Creative Audio

Building Music Applications for the New Nintendo 3DS
Conservatory Leonardo Foletto

Beyond the DAW

Designing a Procedural Sequencer Powered by Music-Theory
Bristol 2 Romy Dugue & Cecill Etheredge

Plot Twist

How Splines Quietly Run Your Signal Chain
Bristol 1 Rachel Locke
Bristol 3 Avrosh Kumar

Level Up!

Procedural Game Music and Audio
Conservatory Chris Nash

Finding OSCar

The Secrets of a Classic British Synth
Bristol 2 Ben Supper

Emotion in the Signal

EEG-Driven Adaptive Music for Games, VR, and Immersive Media
Conservatory Marta Rossi

How To Distribute Your Plugins

Using MuseHub as the Engine To Get Your Audio Tools in the Hands of Millions
Bristol 1 Khaled Said

ADC 2015 to 2035

Looking Back at 10 Years of Audio Dev, and Peering Forward at the Next 10
Multiple TracksJulian Storer

12th November

Bristol 2 Timur Doumler

Building Inclusive Audio Tools

Accessibility with ARIA, WCAG, and Real-World Projects
Bristol 3 Samuel John Prouse & David Shervill
Conservatory George Gkountouras

Modernizing Legacy Audio Plugin Codebases

Lessons from FL Studio’s Plugin Suite
Bristol 1 Tomas Medek

How I Learned to Love the Docs

Documentation As Design Process for Music Tech Products
Bristol 3 Astrid Bin

Understanding JUCE Drawing

Rules for Measurable Performance Improvements
Conservatory Anthony Nicholls

It’s Just a Phase

Exploring Synthesis With the Phase Vocoder
Conservatory Cameron Thomas
Bristol 2 Cesare Ferrari

Doodads & Doohickeys

A Guide to Theory-Crafting & Modelling a Fictional Acoustic Instrument
Bristol 1 Syl Morrison

Distorted Reality

Myths about Harmonics and Distortion
Bristol 3 Samuel Fischmann

Developing your own DSP framework

Would You, Could You, Should You?
Conservatory Miguel Jimenez-Carvajal

Safe and Sound

Using C++ Audio Libraries from Rust
Bristol 2 James Hallowell

The Shape of Sound

Building and Bending Vinyl Grooves in Software
Bristol 1 Andreas Wagner

2.5 Years Later

A C++ Framework for Audio ML Research Prototyping
Bristol 3 Maxime Coutant

Crowded Market Launch Playbook

Refining Audio Plugin Success Through Pre‑Launch Metrics
Conservatory Randy Young

View Schedule

ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new skills, and build a network that will support their career development. It is also aimed at showcasing academic research and facilitating collaborations between research and industry.

Join us online for three days of content, including livestreamed talks and workshops, group chats, networking and meetups through our interactive virtual venue, meet sponsors, recruiters, peers and experts in the field through video and text chat in Zoom, Discord and Gather Town.

The online portion of the conference will run from 08:00-20:00 UTC with the main programme of talks scheduled to be accessible to as many active time zones as possible. In addition, all sessions will be available to watch on-demand through the conference web portal. We'll also have lightning talk sessions, virtual poster sessions and other content available to participate in throughout the event.

There will also be opportunities to schedule your own content, such as group discussion sessions, open Q&A sessions, meetups or BoF group chats in our virtual venue!

Keep up with the latest news from ADC by following us on our various social media accounts and by signing up to our newsletter!

ADC 25 Speakers


What Is ADCx Gather?

Schedule

The ADC Team is pleased to announce the return of ADCx Gather 2025. ADCx Gather is an online version of our ADCx in-person one-day conference meet-ups. Programming for ADCx uses a shorter 18 min. talk format allowing for the presentation of a variety of topics for all audiences.

The ADCx Gather one-day online event is free and open to everyone in the audio developer community (registration required). ADCx Gather is hosted in Gather Town, a browser-based virtual online platform that allows attendees to interact and collaborate in real-time.

ADCx Gather also includes a full day of audio developer 18 min. talks. Attendees will have the option of attending these sessions live or they can watch a livestream of the day for free on YouTube where you will also be able to catch up on any talks that you miss.

If you are thinking about attending ADC 2025 online, then ADCx Gather is an excellent way to preview the experience you can expect for ADC 2025.

ADCx Gather takes place on the 26th of September, 2025 starting at 11:00 UTC. Please register by clicking the button below. Any attendees who do register will be able to access exclusive content in Gather Town including poster sessions and meetups from community sponsors.

Register

Gather Town
ADCx Gather
Online Only
Gather Town
ADCx Gather
ADCx GatherJohannes Bochmann

Sound Over Boilerplate

Accessible Plug-Ins Development With Phausto and Cmajor
ADCx GatherDomenico Cipriani

The Immersive Score

Creative Advantages of Beds and Objects in Film and Game Music
ADCx GatherSimon Ratcliffe

Python Templates for Neural Image Classification and Spectral Audio Processing

Lightning Hydra Template Extended and Neural Spectral Modeling Template
ADCx GatherJulius Smith

Gather Town Q&A

With Julius Smith
Gather Town
ADCx GatherJulius Smith
Gather Town
ADCx Gather
ADCx Gather
ADCx GatherCorné Driesprong
ADCx GatherMartin Swanholm
Online Only
Gather Town
ADCx Gather

From Idea to Online Sale

The Full Journey of Building an Audio Plugin
ADCx GatherJoaquin Saavedra

Working With the Garage Door Up

Letting Others Take a Look Before You’re Ready
ADCx GatherAndy Normington

Accelerate UI Development

Seamless Designer-Developer Collaboration with Web Tools
ADCx GatherRyan Wardell
Gather Town
ADCx Gather
Gather Town
ADCx Gather

View Schedule

ADC 25 & ADCx Gather Content


Bence Kovács
Adam Shield
Ilias Bergström
Timur Doumler
Samuel Fischmann
Dave Rowland
Josip Cavar
Ben Supper

Schedule

ADC will have over 60 talks as well as up to 8 workshops from experts in the field

  • Personal Agenda (ADC25 Only) - Build your own personal agenda which you can use at the event.
  • Access To Slides - Access slides and other presentation material as and when they are uploaded by the speakers.
  • Add To Google Calendar - If you have other commitments during the event, then you can add individual sessions to your Google Calendar and make sure you are free for the talks you want to see.

ADCx Gather will also have a further 14 talks which will all be streamed to YouTube on the day of the event!


Community Driven Meetups

As part of open content, attendees also have the option to:

  • Attend informal meetup or group discussion sessions run by our community sponsors
  • Attend quizzes and other social events.

All of these sessions take place in Gather Town which utilitises a proximity based video chat system to allow attendees to interact with each other. In addition, attendees can also share material and interact with embedded content that may be used for these sessions.

In addition, during the ADC 25 conference, impromptu meetup spaces and group discussion areas will be available within the virtual venue for any on-the-fly attendee driven engagements.


Online Posters

We are looking for people who would be interested in creating posters and presenting their latest audio work or project to attendees and experts in the field. This includes:

  • Hosting a Variety of Multimedia Poster Materials which will be embedded in a custom built poster booth in our virtual venue for the entire duration of the event
  • A dedicated 30 minute slot to present your poster to attendees through interactive video chat and screen share which will be added to the official ADCx Gather and ADC 25 schedule
  • Free Online entry to the ADC25 Main conference

 


Online Open Mic Night

Finally we will also have our online open mic night in Gather for our online conference attendees on Tuesday 11th November at 18:30 UTC! This is a fun, informal online event with lightning talks, music performances, and some impromptu standup comedy.

Any attendees who are interested in contributing to the ADC Open Mic night will be able to apply by filling out our online application form.

Conference Systems & Features


Virtual Venue (Gather Town)

An exciting, interactive, online conference experience awaits you in our virtual venue.

  • Watch Talks With Other Attendees - Like at an in-person conference, you can watch the online talks from presentation rooms in Gather Town.
  • Interactive Group Video Chat - Use the Proximity-based Video & Audio Chat for spontaneous interaction with attendees like in a physical venue
  • ADC Quiz Hunt - Take part in our virtual puzzle game by hunting down pub quiz questions hidden in objects around our virtual venue.
  • Interactive Objects - Play piano (even as a duet), enjoy embedded games, materials and other fun activities

 


Database Synchronisation for Audio Plugins, Part Two
Demystifying std::memory_order
The Practices of Audio Programming
Perfect Oscillators in Less Than One Clock Cycle

On Demand Access (ADC25 Only)

All sessions broadcast in Zoom will be available to watch on demand shortly after each session has finished.

  • Discussion & Questions - If you have a question after watching a session on-demand, then you can use the session discussion channel in Discord to ask the speaker
  • Exclusive Access - On-demand is ONLY available to conference attendees and can ONLY be accessed through this website.

Discord

Discord is a free-to-use text and audio based discussion app that is available as a website, mobile and desktop app. Discord will be used as the support and communication system for both the online and onsite portions of the conference.

  • Hybrid Discussions - Use our selection of topic-based Discord channels to have live, relevant discussion with online and onsite attendees
  • Announcements - Keep up to date with the latest news from the ADC Conference.
  • Instant Live Online Support - Get live support for any technical difficulties and questions from one of our helpful volunteers!
  • Access information and resources relating to Gather Town and the Conference Platform

 


Zoom Webinar

All of the main conference sessions will be streamed online through Zoom Webinar which allows us to provide the highest quality stream possible and to facilitate the on-demand access to each session. However, to create a more interactive experience, speakers will be encouraged to take questions for their talk in our virtual venue which allows attendees to video chat with the speaker.


Conference Platform / Portal

While attendees will be encouraged to use Gather Town to attend main conference sessions, we also have a user friendly website that can be used as an alternative for anyone who either has an accessibility issue or that is unable to connect to Gather Town. In addition, this website also hosts the schedule for the event and allows for users to create personal agendas for the event.