Tag: Accessibility

Workshop: Inclusive Design within Audio Products – What, Why, How? – Accessibility Panel – ADC 2024

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https://audio.dev/ -- @audiodevcon​
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Workshop: Inclusive Design within Audio Products - What, Why, How? - Accessibility Panel: Jay Pocknell, Tim Yates, Elizabeth J Birch, Andre Louis, Adi Dickens, Haim Kairy & Tim Burgess - ADC 2024
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Following the success of last year’s ‘An Introduction to Inclusive Design of Audio Products’ https://youtu.be/-iVDiV1Iwio we are delighted to be presenting a follow up this year. The session will promote the work happening across the audio industry to support accessibility and inclusive design. We will focus on providing practical design principles for attendees to take away, backed up by engaging lived experience insights and demonstrations.

In particular, we will showcase the practices of two companies who have been making big waves within accessible music in the last year: Ableton and Arcana Instruments. Jay Pocknell and Tim Yates will be exploring how these companies involved the disabled musician community throughout the design of their products, as well as sharing accessibility top tips for attendees to take away, along with insights from musicians Elizabeth J. Birch, Andre Louis, and Tim Burgess.

Why is this important?

As the audio industry seeks to improve diversity within its workforce, and the music industry seeks to widen the diversity of artists creating music, it is essential that inclusion becomes woven into the design of the tools available.

But what do terms such as accessibility and inclusive design actually mean? How might developers begin to adopt inclusive design practices so that their software becomes accessible to a wider audience? What are some of the big-name audio companies doing to support accessibility and how can you learn from their experience?

These are the kind of questions that this workshop seeks to answer.

Panellists

• Chair - Jay Pocknell (RNIB / Sound Without Sight)
• Tim Yates (Drake Music)
• Elizabeth J. Birch (Musician / Accessibility Consultant)
• Andre Louis (Musician / Accessibility Consultant)
• Tim Burgess (Musician / Accessibility Consultant)
• Adi Dickens (Accessibility Specialist, Ableton)
• Haim Kairy (CEO, Arcana)

Outline

1. Introductions from all panellists.
2. Overview of the social model of disability.
3. Why design inclusively? The importance of accessibility in mainstream audio technology.
4. Inclusive design principles and best practice guidelines for music-making and audio products, including examples from products already on the market.
5. Case study – Developing with the community: what Ableton have learnt since investing in accessibility and connecting with their user community during the development of Live 12, Note, and Move. Andre Louis will also demonstrate the accessibility features of Ableton Move.
6. Case study – From the ground up: how Arcana built a company around inclusive design and developed their first instrument, the Arcana Strum, for all.
7. Panel Q&A. All panellists.
8. Call to action. How to learn more, further resources to explore.
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Slides: https://data.audio.dev/workshops/2024/inclusive-design-workshop/slides.pdf
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ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
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Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
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Organized and produced by JUCE: https://juce.com/
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Special thanks to the ADC24 Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #accessibility #accessibilityfeatures #dsp #audio #audioprocessing #audioproduction #audioprogramming #musictech #soundtech #audiotech #audiotechnology #accessibilitymatters

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Making Accessible Audio Software – Perspectives of a Blind Music Producer Trey Culver & Adam Wilson

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https://audio.dev/ -- @audiodevcon​
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Making Accessible Audio Software - Perspectives of a Blind Music Producer - Trey Culver & Adam Wilson - ADC 2024
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Did you know that there are very few pieces of audio software and hardware that are really usable by blind people? Especially if you want to go deep into sound design, rather than just browse presets.

In this talk Adam Wilson will be supporting a blind music producer - Trey Culver - with very specific knowledge and experience with regard to making electronic music using existing tools and software.

They will talk about the actual experiences of a blind beat maker, and his perspective on how to make your software truly accessible and usable by blind and partially sighted music producers.
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Trey Culver

Trahern Culver is a musician and music technologist, as well as helping and consulting with music technology companies to make both their hardware products and software products accessible to totally blind users. Trahern also makes a mixture of techno jungle and experimental grime under the artist name sound Warrior.
He is totally blind with cerebral palsy and because of this is a passionate accessibility advocate and electronic music enthusiast. He has a basic knowledge of audio programming concepts though was unable to code himself.
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Adam Wilson

A seasoned music producer and programmer turned audio developer, with a passion for microtonality.

Adam got into audio software development in 2014, when he first became aware of microtonality. Realising the lack of intuitive software to aid with microtonal composition, he pivoted from server-side web development into audio. This also allowed him to fuse his two lifelong passions into one career path: music production and programming.

Adam founded Node Audio initially to release his first iOS app, "Entonal Tuner" and it has since become both an audio software consultancy and a platform for releasing audio plugins. Entonal Studio was released in 2022.
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ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADCxGather Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiosoftware #audiodev #accessibility #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #musictech #soundtech #audiotech #audiotechnology

Filed under: UncategorizedTagged with: , , ,