Tag: coding

MIDI FX – Node based MIDI Effects Processor – Daniel Fernandes – ADCx India 2025

  • Lobby
  • Tag Archives: coding

https://audio.dev/ -- @audiodevcon​
---

MIDI FX - Node based MIDI Effects Processor - Daniel Fernandes - ADCx India 2025
---

MIDI FX is a free and open-source MIDI effects processor which lets users build their own effects by freely connecting effect nodes together. It includes simple nodes for changing properties of a MIDI message, such as the note number or velocity; and also more interesting features like viewing the name of the chord you're playing, visualizing Continuous Controller values as they change, and practice playing randomized chords.

Since MIDI FX runs in the browser, it can use browser APIs to, for example, allow wireless MIDI communication between devices via WebRTC or convert an Arduino’s serial output into MIDI messages, which is very handy for DIY MIDI instruments. This, paired with its flexible design, allows users to create custom MIDI setups that are tailored to meet their needs.
---

Slides: https://data.audio.dev/talks/ADCxIndia/2025/midi-fx-node-based-midi-effects-processor/slides.pptx
---

Daniel Fernandes

Daniel Fernandes picked up music production in his early teen years. His curiosity about the tools and plugins he'd use got him interested in audio development. In 2024, Daniel was accepted into Google Summer of Code with Mixxx DJ, where he contributed to its Harmonic Mixing features. Daniel is excited to keep exploring the intersection of music and technology.
---

ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADCx India Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#midi #adc #audiodev #dsp #audio #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology

Filed under: UncategorizedTagged with: , , ,

Practical Steps to Get Started with Audio Machine Learning – Martin Swanholm – ADC 2024

  • Lobby
  • Tag Archives: coding

https://audio.dev/ -- @audiodevcon​
---

Knee-Deep Learning - Practical Steps to Get Started with Audio Machine Learning - Martin Swanholm - ADC 2024
---

Dive in and start creating!

Dive into the basics of machine learning for audio and start creating with a few practical steps.

This talk is aimed at developers without prior experience in machine learning who want to get inspired and equipped with the knowledge to start their own projects. The purpose is to provide a practical introduction to the topic in order to demystify theory and overcome implementation complexities.

Whether you're looking to solve complex problems where traditional DSP methods fall short or conjure up unthinkable sounds, this session is for you.

We dive right in, using simple and free tools to acquire data, set up code to create an ML training and inference pipeline, explore training techniques, and analyze and evaluate the results as we go. We cover what hardware is needed for training at different scales, ranging from cloud computing to consumer GPUs.

We'll cover basic theory, a brief history of different approaches, and, in particular, practical advice on getting started: data requirements, data acquisition, training, hardware needs, and deployment, including options for on-device real-time inference, embedded systems, and cloud-based SaaS.

Throughout, simple example model architectures suitable for beginners are used.

After training and analyzing some simple models, we explore different deployment options, including cloud-based inference, on-device native code using popular inference frameworks, and dedicated embedded hardware modules.
---

Slides: https://data.audio.dev/talks/2024/knee-deep-learning/slides.pdf
---

Martin Swanholm

Martin is a software developer and DSP engineer with over 30 years of experience, currently focusing on practical, real-world applications of machine learning in audio. His work emphasizes getting the most out of available hardware and compute resources, ensuring solutions are efficient and accessible to a wide range of users. He is currently developing effective tools for audio restoration, like phase-coherent frequency-domain models and multi-task learning models that improve speech off-line or interactively in real time.

Martin’s journey in digital audio began in the 1990s, and over the years, he’s worked on everything from basic signal processing to full multimedia systems. His approach is rooted in pragmatism—using techniques that work, whether simple or advanced, to solve real problems.

Martin excels at breaking down complex concepts into clear, actionable steps, making his presentations valuable for beginners looking to understand audio processing with machine learning. He’s committed to showing how practical, tried-and-true methods can yield strong results without requiring cutting-edge hardware or expertise, making his sessions approachable for all skill levels.
---

ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC24 Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#machinelearning #ai #adc #audiodev #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #musictech #soundtech #audiotech #audiotechnology

Filed under: UncategorizedTagged with: , , ,

The Curious Case of Subnormals in Audio Code – Attila Haraszti – ADC 2024

  • Lobby
  • Tag Archives: coding

https://audio.dev/ -- @audiodevcon​
---

The Curious Case of Subnormals in Audio Code - Attila Haraszti - ADC 2024
---

Floating-point subnormals have long presented an interesting edge case in digital signal processing that can cause severe performance hits, particularly when dealing with decaying infinite impulse response (IIR) filters. Most audio applications therefore opt to set flush-to-zero (FTZ) and denormals-are-zero (DAZ) CPU control register flags in their workflows.

The talk will chart an exploratory journey prompted by failing platform tests for web audio and an ancient ECMAScript forum thread, leading the author to investigate the current situation and impact on common devices.

Are subnormals still a problem for floating-point arithmetic in 2024? Is there a difference between native and web targets? What does the future hold for fast math and cross-platform audio code?
---

Slides: https://data.audio.dev/talks/2024/the-curious-case-of-subnormals-in-audio-code/slides.pdf
---

Attila Haraszti

Attila Haraszti / h̷a̷y̷w̷i̷r̷e̷z̶ is a veteran dance music producer and independent software professional specializing in networked media applications. He is currently developing Songsling, a web-based creation and publishing suite for interactive music and audio.
---

ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC24 Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#digitalsignalprocessing #adc #audiodev #dsp #audio #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology

Filed under: UncategorizedTagged with: , , ,

Quality Audio for Low Cost Embedded Products – An Exploration Using Audio Codec ICs – ADCx India 2025

  • Lobby
  • Tag Archives: coding

https://audio.dev/ -- @audiodevcon​
---

Quality Audio for Low Cost Embedded Products - An Exploration Using Audio Codec ICs - Shree Kumar, Atharva Upadhye - ADCx India 2025
---

Designing a decent quality audio solution at a low cost is an important challenge in embedded systems. This is made tricky as the bar for audio quality is set pretty high by everyday consumer products, which rely on highly integrated solutions. Consumer solutions achieve low cost, but that comes with the requirement of high volumes production. Embedded products typically do not scale to such volumes, which is what makes this a challenge.

With microcontroller based solutions, narrowing down the proper choice of components is an iterative process, especially for teams that have not dealt with audio at the lowest levels. The last mile cost optimization can be non-obvious, needing to push things down to clocking architecture.

In this talk, we will walk through a few audio solutions we investigated using audio codec ICs, with various cost/quality tradeoffs: Cirrus Logic WM8758, Princeton Tech PT8211, finally settling on Everest Semiconductor ES8388. The base hardware board is based on the Raspberry Pi RP2040 microcontroller, making good use of the PIO peripheral. We will cover essentials such as the I2S interface (master/slave), and codec configuration. We will also explain the clocking architecture (and software implementation) that eliminates the discrete crystal sometimes required for the codec, achieving the lowest cost per board.
---

Slides: https://data.audio.dev/talks/ADCxIndia/2025/quality-audio-for-low-cost-embedded-products/slides.pdf
---

Shree Kumar

Shree is an embedded software engineer, and an independent consultant, with over two decades of experience across many layers of the system software stack. He headed the software team that designed India's first 3G tablet. Some of his early significant work was in High Performance Computing (HPC) visualization, winning awards at SuperComputing 2007 (SC '07) conference. He also created KitePhone, the world's first DIY 3D printable Android smartphone concept. Shree enjoys long walks and longer bicycle tours. Recently, he has been spending time looking at government policies, especially related to semiconductors.
---

Atharva Upadhye

Atharva is an accidental engineer with a background in sports. He has always wanted to work on hardware stuff. He is currently serving time at Samsung Semiconductors, working on SSDs.
---

ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADCx India Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #embedded #codec #audiodev #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #musictech #soundtech #audiotech #audiotechnology

Filed under: UncategorizedTagged with: , , ,

Workshop: Inclusive Design within Audio Products – What, Why, How? – Accessibility Panel – ADC 2024

  • Lobby
  • Tag Archives: coding

https://audio.dev/ -- @audiodevcon​
---

Workshop: Inclusive Design within Audio Products - What, Why, How? - Accessibility Panel: Jay Pocknell, Tim Yates, Elizabeth J Birch, Andre Louis, Adi Dickens, Haim Kairy & Tim Burgess - ADC 2024
---

Following the success of last year’s ‘An Introduction to Inclusive Design of Audio Products’ https://youtu.be/-iVDiV1Iwio we are delighted to be presenting a follow up this year. The session will promote the work happening across the audio industry to support accessibility and inclusive design. We will focus on providing practical design principles for attendees to take away, backed up by engaging lived experience insights and demonstrations.

In particular, we will showcase the practices of two companies who have been making big waves within accessible music in the last year: Ableton and Arcana Instruments. Jay Pocknell and Tim Yates will be exploring how these companies involved the disabled musician community throughout the design of their products, as well as sharing accessibility top tips for attendees to take away, along with insights from musicians Elizabeth J. Birch, Andre Louis, and Tim Burgess.

Why is this important?

As the audio industry seeks to improve diversity within its workforce, and the music industry seeks to widen the diversity of artists creating music, it is essential that inclusion becomes woven into the design of the tools available.

But what do terms such as accessibility and inclusive design actually mean? How might developers begin to adopt inclusive design practices so that their software becomes accessible to a wider audience? What are some of the big-name audio companies doing to support accessibility and how can you learn from their experience?

These are the kind of questions that this workshop seeks to answer.

Panellists

• Chair - Jay Pocknell (RNIB / Sound Without Sight)
• Tim Yates (Drake Music)
• Elizabeth J. Birch (Musician / Accessibility Consultant)
• Andre Louis (Musician / Accessibility Consultant)
• Tim Burgess (Musician / Accessibility Consultant)
• Adi Dickens (Accessibility Specialist, Ableton)
• Haim Kairy (CEO, Arcana)

Outline

1. Introductions from all panellists.
2. Overview of the social model of disability.
3. Why design inclusively? The importance of accessibility in mainstream audio technology.
4. Inclusive design principles and best practice guidelines for music-making and audio products, including examples from products already on the market.
5. Case study – Developing with the community: what Ableton have learnt since investing in accessibility and connecting with their user community during the development of Live 12, Note, and Move. Andre Louis will also demonstrate the accessibility features of Ableton Move.
6. Case study – From the ground up: how Arcana built a company around inclusive design and developed their first instrument, the Arcana Strum, for all.
7. Panel Q&A. All panellists.
8. Call to action. How to learn more, further resources to explore.
---

Slides: https://data.audio.dev/workshops/2024/inclusive-design-workshop/slides.pdf
---

ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC24 Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #accessibility #accessibilityfeatures #dsp #audio #audioprocessing #audioproduction #audioprogramming #musictech #soundtech #audiotech #audiotechnology #accessibilitymatters

Filed under: UncategorizedTagged with: , , ,

Analysis of the Different Architectures Used in Embedded Audio Signal Processing – Marco Del Fiasco

  • Lobby
  • Tag Archives: coding

https://audio.dev/ -- @audiodevcon​
---

Crunching the Same Numbers on Different Architectures - Analysis of the Different Architectures Used in Embedded Audio Signal Processing - Marco Del Fiasco - ADC 2024
---

DSP, microcontroller or a general purpose CPU? What are the major factors affecting design choices in embedded systems today, and how do they compare in terms of computational speed?

Since 1978 DSP chips were invented to cope with some limitations of existing CPUs. Audio processing has always been challenging because of inherently high demand for both throughput and low latency processing features. This led the chip manufacturers to develop specific architectures for such challenging tasks.

During the years the increasing demand of computation led also to develop on-chip hardware accelerators for specific tasks like FIR, IIR and DMA, making the machines more and more performant generation after generation. Hardware acceleration is great, but has a drawback: the design then becomes more and more architecture-locked, preventing a faster renewal of the OEM platforms and the embracement of new emerging technologies.

While the DSP world was evolving, also the general purpose CPUs made very big steps forward in terms of computational speed. They typically run with some high end operating systems like Linux that offer a wide set of ready to use features such as networking, USB, BT… and a huge number of available libraries you can use to fasten the audio application development cycle. This makes them very attractive in terms of flexibility.

In the middle, between specialised DSPs and general purpose CPUs there are microcontrollers. They integrate some other hardware that a product usually requires and provide low power operation. We will explore why they are one of the choices available and how they position in terms of computational performance.

The aim of this talk is to give an overview of the different architectures used in embedded audio signal processing, their advantages and disadvantages, and try to compare them with a holistic view. This will take into account computation power, ease of use, BOM cost, power requirements, expandability and give an overview of why all the architectures are still there in 2024 competing after so many years.

We will make use of real code for the comparison that will also highlight how the different chip architectures have an impact on code design.

Will there be any winner?
---

Slides: https://data.audio.dev/talks/2024/crunching-the-same-numbers-on-different-architectures/slides.pdf
---

Marco Del Fiasco

I am a freelance embedded engineer helping audio companies to develop modern digital platforms and algorithms.

I have 15 years experience with many projects across the music industry, pro audio and car audio.

My expertise spans from DSP chips and microcontrollers to modern CPUs running hard realtime audio processing.

I developed several algorithms, peripheral drivers, libraries and frameworks making use of bare-metal, embedded RTOS and embedded Linux.
---

ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC24 Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #embeddedsystems #embedded #audiodev #dsp #audio #audiosoftware #audioprocessing #audioproduction #audioprogramming #linux #soundtech #audiotech #audiotechnology

Filed under: UncategorizedTagged with: , ,

Introduction to Data Sonification – Rasagy Sharma – ADCx India 2025

  • Lobby
  • Tag Archives: coding

https://audio.dev/ -- @audiodevcon​
---

Information Echoes: Introduction to Data Sonification - Rasagy Sharma - ADCx India 2025
---

What if data could not only be seen but heard? Data sonification transforms numbers into sound, revealing stories hidden in patterns. This can be a creative expressive way to communicate data, making it more engaging, emotive & accessible.

In this talk, Rasagy will focus on introducing principles of data sonification through some seminal pieces, and share some of his own experiments. He’ll also share the best no-code and code-based tools to get started, resources to learn more and highlight when is this a good method for communicating data.

By the end of this talk, you’ll discover how you can use data sonification to tell unique stories from data.
---

Slides: https://data.audio.dev/talks/ADCxIndia/2025/information-echoes-hearing-stories-in-data/slides.pptx
---

Rasagy Sharma

Rasagy Sharma is a design leader, design educator, data artist & compulsive sketchnoter. He currently heads the design team for DataLabs at Capital One, and has spent 12+ years leading design teams & building data-heavy products at orgs like Microsoft, Barclays, Sundial, Mapbox & Capillary Tech.

Rasagy loves teaching & community building. He’s an Adjunct Assistant Professor at IDC, IIT Bombay, and a visiting faculty at NID. He’s also conducted several workshops on data visualization, creative coding & cartography.
---

ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADCx India Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #audioengineering #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #sound #musictech #soundtech #audiotech #audiotechnology

Filed under: UncategorizedTagged with: , ,

Elliptic BLEP – High-Quality Zero-Latency Anti-Aliasing – Geraint Luff – ADC 2024

  • Lobby
  • Tag Archives: coding

https://audio.dev/ -- @audiodevcon​
---

Elliptic BLEP - High-Quality Zero-Latency Anti-Aliasing - Geraint Luff - ADC 2024
---

BLIT/BLEP/BLAMPs are a useful tool to reduce aliasing in basic waveforms, nonlinearities, and hard-sync synthesis. There are many variations, but most of them require some lookahead and bookkeeping to work properly.

We start by looking at where aliasing comes from in these situations, how BLEP and friends can help, and the compromises of some common variations.

We'll then introduce a new IIR-based approach based on Holters-Parker resampling. This approach has a simple zero-latency implementation, and has extremely good aliasing-reduction based on elliptic filters.

An implementation will also be released as a zero-dependency open-source C++ library (single-file header). This can also be used as an arbitrary-rate resampler for modulated delay lines and sample playback.
---

Resources: https://github.com/Signalsmith-Audio/elliptic-blep/
---

Geraint Luff

I run Signalsmith Audio, a small audio/DSP consultancy based in the UK.
---

ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC24 Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #dsp #audio #digitalsignalprocessing #audioprocessing #audioprogramming #cpp #cppprogramming #soundtech #audiotech #audiotechnology #antialiasing #zerolatency

Filed under: UncategorizedTagged with: , , ,

Snapshot Testing for Audio DSP – A Picture’s Worth a 1000 Tests – Josip Cavar – ADC 2024

  • Lobby
  • Tag Archives: coding

https://audio.dev/ -- @audiodevcon​
---

Snapshot Testing for Audio DSP - A Picture’s Worth a 1000 Tests - Josip Cavar - ADC 2024
---

Typical tools for testing DSP algorithms often fall short when it comes to describing complex outputs. Articulating expected behavior concisely and elegantly is challenging, and maintaining such test cases over the long term can be difficult.

As a result, we often resort to manual or semi-automated testing strategies.

This talk will present an alternative testing technique that offers a convenient and automated solution for testing audio code. By using audio waveforms, we can easily generate and test the results of DSP algorithms, ensuring safety when refactoring audio code.
---

Slides: https://data.audio.dev/talks/2024/snapshot-testing-for-audio-dsp/slides.pdf
---

Josip Cavar

Josip is an experienced programmer with over a decade of programming experience. He has recently developed a passion for audio and has been dedicated to this field for the past few years.

He finds joy in debugging, creating application architecture, testing, and reverse engineering.

Josip enjoys documenting his experiences on the Infinium blog, sharing insights with other programmers.
---

ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADC24 Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #dsp #audio #swiftprogramming #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology

Filed under: UncategorizedTagged with: , , ,

How AI Audio Apps Help Break the Communication Barrier for India’s Deaf Community – ADCx India 2025

  • Lobby
  • Tag Archives: coding

https://audio.dev/ -- @audiodevcon​
---

How AI Audio Apps Help Break the Communication Barrier for India's Deaf Community - Gopikrishnan S, Bharat Shetty - ADCx India 2025
---

How India can leverage GenAI and Audio technologies like live transcription, text to speech, LLM based auto completions to help deaf community to communicate better. We are demonstrating project Sunva, a seamless communication tool for deaf Indians built using STT, TTS and AI

The speaker will talk about
1. Current state of the art of Sunva prototype and how it is going to change the way deaf people communicate in India.
2. How are using speech to text, text to speech and GenAI for building Sunva
3. How technologies like voice cloning, speech recognition for non standard speech...etc are going to revolutionize accessibility in India.
---

Slides: https://data.audio.dev/talks/ADCxIndia/2025/breaking-the-communication-barrier-for-indias-deaf-community/slides.pptx
---

Gopikrishnan S

Gopi is an AI engineer who is passionate about building societal edge AI use cases for India solving challenges faced by people in India. He is a full-time AI consultant at people+ai now working on building AI use cases in accessibility domain.
---

Bharat Shetty

Experienced Engineer with a demonstrated history of working across various domains in different roles. Skilled in Python, Java, NLP, Cloud and Data platforms and software, Data Structures and Algorithms, and Linux. Strong engineering professional with a Master's degree from the University of Florida and a Bachelors of Engineering focused in Computer Science and Engineering from Sri Jayachamarajendra College of Engineering.
---

ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

https://facebook.com/audiodevcon
https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
---

Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
---

Organized and produced by JUCE: https://juce.com/
---

Special thanks to the ADCx India Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#aiaudio #ai #aiapp #aiapplications #deafcommunity #adc #audiodev #dsp #audio #audioprocessing #audioprogramming #soundtech #audiotech #audiotechnology

Filed under: UncategorizedTagged with: , , ,