https://audio.dev/ -- @audiodevcon​
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Workshop: Inclusive Design within Audio Products - What, Why, How? - Accessibility Panel: Jay Pocknell, Tim Yates, Elizabeth J Birch, Andre Louis, Adi Dickens, Haim Kairy & Tim Burgess - ADC 2024
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Following the success of last year’s ‘An Introduction to Inclusive Design of Audio Products’ https://youtu.be/-iVDiV1Iwio we are delighted to be presenting a follow up this year. The session will promote the work happening across the audio industry to support accessibility and inclusive design. We will focus on providing practical design principles for attendees to take away, backed up by engaging lived experience insights and demonstrations.

In particular, we will showcase the practices of two companies who have been making big waves within accessible music in the last year: Ableton and Arcana Instruments. Jay Pocknell and Tim Yates will be exploring how these companies involved the disabled musician community throughout the design of their products, as well as sharing accessibility top tips for attendees to take away, along with insights from musicians Elizabeth J. Birch, Andre Louis, and Tim Burgess.

Why is this important?

As the audio industry seeks to improve diversity within its workforce, and the music industry seeks to widen the diversity of artists creating music, it is essential that inclusion becomes woven into the design of the tools available.

But what do terms such as accessibility and inclusive design actually mean? How might developers begin to adopt inclusive design practices so that their software becomes accessible to a wider audience? What are some of the big-name audio companies doing to support accessibility and how can you learn from their experience?

These are the kind of questions that this workshop seeks to answer.

Panellists

• Chair - Jay Pocknell (RNIB / Sound Without Sight)
• Tim Yates (Drake Music)
• Elizabeth J. Birch (Musician / Accessibility Consultant)
• Andre Louis (Musician / Accessibility Consultant)
• Tim Burgess (Musician / Accessibility Consultant)
• Adi Dickens (Accessibility Specialist, Ableton)
• Haim Kairy (CEO, Arcana)

Outline

1. Introductions from all panellists.
2. Overview of the social model of disability.
3. Why design inclusively? The importance of accessibility in mainstream audio technology.
4. Inclusive design principles and best practice guidelines for music-making and audio products, including examples from products already on the market.
5. Case study – Developing with the community: what Ableton have learnt since investing in accessibility and connecting with their user community during the development of Live 12, Note, and Move. Andre Louis will also demonstrate the accessibility features of Ableton Move.
6. Case study – From the ground up: how Arcana built a company around inclusive design and developed their first instrument, the Arcana Strum, for all.
7. Panel Q&A. All panellists.
8. Call to action. How to learn more, further resources to explore.
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Slides: https://data.audio.dev/workshops/2024/inclusive-design-workshop/slides.pdf
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ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
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Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
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Organized and produced by JUCE: https://juce.com/
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Special thanks to the ADC24 Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #accessibility #accessibilityfeatures #dsp #audio #audioprocessing #audioproduction #audioprogramming #musictech #soundtech #audiotech #audiotechnology #accessibilitymatters