VolumetricCondensed

Stephan Eckes

Founding Engineer

ai-coustics GmbH

About Me

Stephan's career in audio began with a passion for music production and DJing, which ultimately led him to a professional role as an audio developer. He has worked with prominent companies such as u-he, Neumann, and Holoplot, the company behind the sound system in the Sphere in Las Vegas.

An alumnus of the Audio Communication Group at TU Berlin, Stephan has a solid foundation in audio technology and acoustics. While he has a long history with C++ programming, for the past three years, his expertise has been centered on the Rust language. Over this time, he has developed audio applications for various platforms, including microcontrollers, mobile devices, and desktop systems.

Under the name neodsp, Stephan publishes audio libraries and has just started a YouTube channel dedicated to audio development, where he shares insights and tutorials.

Sessions

  • Building Audio Apps with Rust

    An Overview of Tools and Techniques
    09:00 - 09:50 UTC | Tuesday 12th November 2024 | Empire
    Beginner
    Intermediate

    Are you considering Rust for your next audio project? Join this talk to explore the current landscape of Rust’s audio ecosystem and determine if it's the right fit for your needs. We'll cover the essential tools and libraries for building desktop applications and audio plugins, helping you evaluate the maturity of Rust for your specific use case. The session begins with an overview of how to access system audio across all major platforms—an essential foundation for any standalone audio application. Next, we’ll dive into integrating Digital Signal Processing (DSP) within the audio callback, focusing on writing real-time safe code and […]