VolumetricCondensed

Reuben Thomas

Lead Software Engineer

JUCE

About Me

Reuben has worked as lead engineer on the JUCE team since 2023, having joined the team as a full-time maintainer in early 2020. He has contributed features such as CMake support, LV2 support, and MIDI 2.0 Capability Inquiry to the framework. In the recent JUCE 8 release, he primarily assisted with the integration of the new Direct2D renderer and text shaping systems. Before joining the JUCE team, Reuben used JUCE to build a room-acoustics simulator during his MA (Res) at the University of Huddersfield, audio analysis tools at IRCAM, and consumer music software at ROLI.

Sessions

  • JUCE Drop-in

    12:20 - 12:50 UTC | Wednesday 13th November 2024 | Empire
    Beginner
    Intermediate
    Advanced

    Bring your questions for discussion with the JUCE developer team.

  • Workshop: Build your first Plug-in with JUCE

    Create a working plug-in from scratch
    14:00 - 17:00 UTC | Monday 11th November 2024 | Conservatory
    Beginner

      Writing an audio plug-in can be a daunting task: there are a multitude of plug-in formats and DAWs, all with slightly different requirements. This workshop will guide you through the process of creating your first audio plug-in using the JUCE framework. This workshop will cover: - An introduction to JUCE - Configuring a plug-in project - Adding parameters to your plug-in and accessing them safely - Creating a basic GUI - Debugging and testing your plug-in During the workshop, attendees will create a simple audio plug-in under the guidance of the JUCE developers. Workshop Requirements: Attendees must be able […]