Maxime Coutant

Audio Software R&D Engineer

ADASP research group

About Me

I'm an audio software engineer in the ADASP group, part of the LTCI public laboratory. Audio enthusiast, hobbyist musician and software addict, I love to share, learn and meet new people !

Sessions

  • 2.5 Years Later

    A C++ Framework for Audio ML Research Prototyping
    00:00 - 00:00 UTC | Friday 31st October 2025 |
    Beginner
    Intermediate

    After two and a half years as a R&D engineer in a public research laboratory, I'm happy (and stressed) to open source a big part of my work. RT-Machine is a c++17 framework developed to help prototyping audio applications & libraries embedding neural networks. It targets linux/android/iOS to integrate ONNX/Tflite/executorch models and provide various features, like pre-processing and asynchronous processing. We've been using it quite extensively to provide demonstration libraries to our partners. In this talk I'd like to present you my work, but also discuss what it means to work as an engineer in a public research laboratory and […]

  • Debugging Audio Content With Visuals

    A Debugger Extension and Some Other Helpful Tools
    09:00 - 09:50 UTC | Wednesday 13th November 2024 | Bristol 3
    Beginner
    Intermediate

    A debugger is a crucial tool to any developer. But how much time did you spend on a breakpoint, sitting in front of a hundred of audio samples, with no idea on how to interpret them? A good way to get information from these samples is to plot a graphical representation : waveforms, spectrograms... but it's not always straightforward to create such visualizations, especially when working with compiled languages like C/C++ In this talk, I would like to first review all the tools I discovered and tried these past years, with the goal of making my life easier when debugging […]

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