VolumetricCondensed

Linus Corneliusson

Software Engineer

Bogren Digital

About Me

With a background in heavy metal production, mixing and editing at Fascination Street Studios, I have recently transitioned to plugin and instrument development at Bogren Digital.

Sessions

  • Building a plugin assembly line

    The Road to Rapid Plugin Development
    11:30 - 11:50 UTC | Monday 11th November 2024 | Bristol 2
    Beginner
    Intermediate

    Having an efficient plugin production pipeline is crucial for delivering high-quality releases while lowering the cost and time to market. What are the required tools and strategies needed to streamline the production of a series of plugins? We'll present our rapid development framework, sharing our journey towards building a more efficient production workflow.