VolumetricCondensed

Ilias Bergström

About Me

Computer Scientist, Researcher, Interaction Designer, Musician, with a love for all music but especially live performance.

I've worked on developing several applications for live music, audiovisual performance, and use by experts, mainly using C++.

My career spans more than 20 years of developing media technology software, and of working as a researcher on the topic, in equal measure.

Sessions

  • Digital Audio Workstation Architecture

    Evaluation and Evolution
    10:00 - 10:50 UTC | Wednesday 13th November 2024 | Bristol 1
    Beginner
    Intermediate
    Advanced

    Last year’s “Architecture of Digital Audio Workstations” talk was a broad introduction, followed by an overview of two DAW applications’ architectures, and the decisions behind these. While it covered a great deal of ground, it also had to leave out several important topics. This talk concentrates on two additional areas: Evaluating Architecture Evolving Architecture We will discuss how requirements, constraints and quality attributes come into play when evaluating architectural decisions. This is needed throughout the design process - definitely while creating the initial architectural design, but equally importantly, continuously while maintaining the software. The familiar saying bears repeating: “Software is […]