Edward Ray

Owner

Edward Ray Audio

About Me

Edward Ray is a composer and audio lead specialising in hybrid orchestral work that blends synthesis, guitars and traditional scoring. His recent credits include a major cross-platform sports title and multiple Meta-backed VR projects. His sound leans cinematic, aggressive and raw.

Often brought on for music or sound design, Edward frequently assumes full ownership of the audio pipeline, from creative direction through to implementation. Outside of production, he’s known for direct-to-camera monologue videos that offer unflinching insights into the realities of working in game audio. His philosophy is simple: clarity, momentum, discipline and making audio that earns its place.

Sessions

  • Why You Can’t Get Hired and What You’re Going To Do About It

    The Hard Reset for Audio Freelancing
    00:00 - 00:00 UTC | Thursday 30th October 2025 |
    Beginner
    Intermediate

    Breaking into game audio is difficult, though knowing why you’re not getting hired is half the battle. This talk breaks down the most common reasons audio professionals get passed over, from visibility missteps to mindset traps. More importantly, it delivers a direct, actionable roadmap to help you become the kind of collaborator studios actually want to work with. Whether you’re starting out or ready to level up, you’ll leave with a clear, no-fluff toolkit for diagnosing your blind spots and fixing what’s holding you back. Expect blunt honesty, no sugar-coating and advice you can actually use.

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