Spaces Outside the DAW
Most music software is designed around the moment a piece of music becomes a production: a timeline, a session, a collection of tracks. But a lot of musical work happens elsewhere.
Ideas begin as voice notes, hums, whistles, MIDI noodles, visual references, conversations and demos. Later on, finished recordings escape the DAW again and become rehearsals, performances, releases, visuals and plans. These stages are collaborative, spatial and often chaotic, yet the tools used to support them are rarely designed with musicians in mind.
This talk explores the spaces outside the DAW, and asks what a creative tool might look like if it treated play, conversation and planning as part of the music-making process, rather than the admin around it. Using the development of a collaborative music board as a case study, it looks at designing for unfinished ideas, playful participation and the handover between playful exploration and focused production.
Antony Nasce
Audiovisual Tinkerer and synth enthusiast! Ant is developing the concept of spatial musical instruments, to see how they add another dimension to performance and play.