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Meetup: Join IASIG – Shape the Future of Interactive Audio!

15:50 - 16:20 UTC | Tuesday 11th November 2025 | Bristol 3

2025 is the year to plug in, level up, and make your mark in the world of sound. The Interactive Audio Special Interest Group is expanding its global reach, launching a groundbreaking AI in Audio Working Group, forging powerful alliances with the MIDI Association and IGDA, and boosting member benefits like never before.

From ADC 25 to GDC, NAMM to GameSoundCon, the IASIG is everywhere — connecting pros, students, and innovators across games, XR, installations, and emerging media. As a member, you’ll gain:

- Exclusive resources & industry research
- Networking & mentorship from top talent
- A seat at the table shaping audio standards and best practices
- Access to events, workshops, and panels around the world

The IASIG brings together experts to share their knowledge and help improve the state of the art in audio for games, websites, VR content, and other interactive mediums. Our members share tips and techniques, study trends, and create reports and recommendations that game developers, tool makers, and platform owners use to create better products. Whether you’re a seasoned pro or just starting your journey, IASIG is where interactive audio’s future is being written and you belong in that story.

Come visit us at ADC 25 --- Join us to chill, hang out and get more information.

Jon Pascone

Jon Pascone is a seasoned sound and dialogue designer specializing in tailoring efficient audio system design for unique interactive experiences. With a decade in location sound recording and bespoke sound design for film and games, he leverages auditory modalities to enhance motivation and reward for players or patients alike. Jon is a Steering Committee Leader of IASIG and an enthusiastic member of IGDA and The MIDI Association. He is currently researching the haptic influence on speech-in-noise comprehension within VR auditory training environments at New York University.