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Hacking Handhelds for Creative Audio

Building Music Applications for the New Nintendo 3DS

00:00 - 00:00 | Thursday 30th October 2025 |
Intermediate

This presentation investigates the unique challenges and opportunities inherent in developing music software on unconventional, discontinued handheld hardware. We'll begin by examining how the technical and creative constraints of mediums like the 8-bit Game Boy fostered musical creativity.
The focus then shifts to more recently discontinued hardware: the New Nintendo 3DS which significantly expands creative possibilities beyond earlier handhelds.
The session will detail the methodologies for establishing a custom development environment on the N3DS and leveraging its hardware for real-time sound synthesis, sampling, and processing in the context of a custom groovebox application. The objective is to demonstrate the untapped creative and technical potential of accessible, non-traditional platforms for audio development.

Leonardo Foletto

Leonardo Foletto is an independent audio software developer, live coding musician, and hardware hacker. His past work encompasses a wide spectrum of audio and music applications, from Digital Audio Workstations and audio plugins to music machine learning, automotive audio, and multimedia performance software.

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