Enumerate and Extract Audio Buffers When Debugging C++ Applications
We show a method to add introspection capabilities to any C++ application by combining DWARF debug information with simulated execution. This allows identification, extraction and processing of audio buffers during debugging with minimal code changes and no runtime overhead in release binaries.

Henning Meyer
Henning is a software developer with a PhD in algebraic geometry and five years of professional experience in real-time spatial analysis of radio signals on embedded platforms in C++. He is currently working on legacy enterprise applications that inspired him to write new debugging tools for C++.