Community & Sharing in Native Audio Apps
Without Browser Overhead
Many audio applications would benefit from built-in community features — like user-curated preset libraries, collaborative content creation, and user-to-user interaction — but typical solutions often mean bloated browser frameworks or complex backend infrastructure.
This talk introduces a modular, lightweight framework that lets you embed these features directly into your native C++ audio applications, without relying on embedded browsers or third-party servers. We’ll explore how structured content, flexible access rules, and a built-in credit system enable shared presets, gated access, revenue sharing, and more — all seamlessly integrated within your app.
Through practical strategies and real-world examples — such as turning a synthesizer into a self-sustaining ecosystem — you’ll learn how to lower onboarding friction, boost user participation, and unlock new monetization models by empowering your users to create, contribute, and engage.

Johannes Bochmann
JoboMusic
Johannes is a C++ developer with a unique background in both computer science and music synthesis. He's passionate about tools that empower communities and creative expression.
In past lives, he ran a club in Berlin, juggled a few interesting gigs, and always kept one foot in the world of music and technology. When he's not coding, you’ll probably find him up in the air paragliding or soaking in the quiet of nature.