Back To Schedule

Community & Sharing in Native Audio Apps

Without Browser Overhead

14:50 - 15:10 | Friday 26th September 2025 | ADCx Gather
Intermediate
Advanced

Many audio applications would benefit from built-in community features — like user-curated preset libraries, collaborative content creation, and user-to-user interaction — but typical solutions often mean bloated browser frameworks or complex backend infrastructure.

This talk introduces a modular, lightweight framework that lets you embed these features directly into your native C++ audio applications, without relying on embedded browsers or third-party servers. We’ll explore how structured content, flexible access rules, and a built-in credit system enable shared presets, gated access, revenue sharing, and more — all seamlessly integrated within your app.

Through practical strategies and real-world examples — such as turning a synthesizer into a self-sustaining ecosystem — you’ll learn how to lower onboarding friction, boost user participation, and unlock new monetization models by empowering your users to create, contribute, and engage.

Johannes Bochmann

Johannes is a C++ developer who’s been deep in the code trenches for years, building a major software project that’s finally nearing release. With a unique background in both computer science and music synthesis he's passionate about tools that empower communities and creative expression.

In past lives, he ran a club in Berlin, juggled a few interesting gigs, and always kept one foot in the world of music and technology. When he's not coding, you’ll probably find him up in the air paragliding or soaking in the quiet of nature.

VolumetricCondensed