Accelerated Audio Computing
Unlocking the Future of Real-Time Sound Processing
For the past 30 years, how we deal with sound has seen little change—from how we record music and edit sound to playback in various environments, including virtual spaces like games and VR, and real-world setups such as venues, cinemas, homes, and cars. The primary reason for this stagnation is the rarity of real-time audio processing on highly capable devices like GPUs and NPUs. Most consumer and professional systems still rely on outdated DSP chips that struggle to handle more than a few convolutions per channel, while CPUs are often tied up with non-audio tasks. At ADC, we reveal how we unlock the potential of GPUs by overcoming challenges related to latency, code parallelization, thread utilization, and others. Today, we’re excited to showcase how this technology can scale beyond DAW plugin use cases to professional music devices at our Workshop. We provided the power of Nvidia Jetson running Neural Amp Modeller (NAM) NNs natively as an example. We offered our Workshop participants access to our Platform tools and code that empower them to run the NAM project on the GPU and extend it further or innovate in ways others haven’t yet created. Join us at this keynote to explore our expansive vision for GPU-powered technology adoption and discover what’s possible for the future of audio beyond the plugins and digital guitar ampfliers.
Alexander Talashov
Co-founder & CEO
GPU Audio