https://audio.dev/ -- @audiodevcon​
ADCx Copenhagen - 28th April
ADC Bristol ​- 9th - 11th November
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Accelerate UI Development - Seamless Designer-Developer Collaboration with Web Tools - Ryan Wardell - ADCx Gather 2025

Traditional methods of building audio plugin UIs involve labor-intensive workflows—exporting static images, creating cumbersome filmstrips, and manually linking these resources into code. This session introduces modern alternatives by leveraging powerful web UI tools like Spline.design and Rive.app with JUCE 8's webUI features. Attendees will discover how to rapidly prototype and deploy interactive, visually engaging, and fully responsive 3D plugin UIs. Designers can independently iterate designs, while developers seamlessly integrate dynamic UIs into their plugins, significantly reducing iteration cycles and improving team collaboration.

- Overview of the limitations of traditional filmstrip UI workflows.
- Demonstration of creating 2D & 3D interactive UIs using Spline.design and Rive.app.
- Technical walkthrough: integrating web-based UIs with JUCE plugins.
- Iterate with designs and get feedback fast using ui hosted live.
- Best practices for collaborative, asynchronous UI/UX workflows.
- Real-world examples performance and workflow benefits.

If you are not familiar with getting setup with JUCE web based UIs check out https://github.com/JanWilczek/juce-webview-tutorial and the youtube videos.
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Ryan Wardell

Ryan Wardell is an audio enthusiast who somehow survived years of navigating corporate cubicles, zoom calls and boardroom slide decks without completely losing his soul. With an extensive background in product development, QA, product design, and product management, Ryan managed to help deliver game-changing releases of Pro Tools at Avid and even helped Universal Audio embrace native plugins (yeah, you're welcome). He also had the privilege (or curse, depending on the day) of bringing LUNA to market. He loves turning concepts into real-world tools musicians actually use.
These days, Ryan splits his time between PACE and his own audio plugin and app startup, Storybored. When he is not buried in his laptop you'll find Ryan creating music, making espresso and practicing his latte art or looking for someone to talk kpop with him. 🙂

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ADC is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC’s mission is to help attendees acquire and develop new audio development skills, and build a network that will support their audio developer career.
Annual ADC Conference - https://audio.dev/
https://www.linkedin.com/company/audiodevcon

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https://instagram.com/audiodevcon
https://www.reddit.com/r/audiodevcon/
https://mastodon.social/@audiodevcon
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Streamed & Edited by Digital Medium Ltd: https://online.digital-medium.co.uk
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Organized and produced by JUCE: https://juce.com/
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Special thanks to the ADCxGather Team:

Sophie Carus
Derek Heimlich
Andrew Kirk
Bobby Lombardi
Tom Poole
Ralph Richbourg
Jim Roper
Jonathan Roper
Prashant Mishra

#adc #audiodev #dsp #audio #conferenceaudio #audioprocessing #audioproduction #audioprogramming #sound #music #musictech #soundtech #audiotech #audiotechnology