Bence Kovács
Audio Software Developer
Bogren Digital
About Me
Bence is a software developer specializing in audio and game development, with a focus on creating efficient and scalable solutions. Over the years, he has contributed to a diverse range of projects, including audio plugins, games, and VR experiences. Bence is particularly interested in optimizing both runtime performance and development workflows. His work often involves designing modular architectures that enhance code reusability and facilitate rapid development of complex audio software.
Sessions
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Building a plugin assembly line
The Road to Rapid Plugin Development11:30 - 11:50 UTC | Monday 11th November 2024 | Bristol 2BeginnerIntermediateHaving an efficient plugin production pipeline is crucial for delivering high-quality releases while lowering the cost and time to market. What are the required tools and strategies needed to streamline the production of a series of plugins? We'll present our rapid development framework, sharing our journey towards building a more efficient production workflow.