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JUCE and Direct2D

11:10 - 11:30 Monday 11th November 2024 BST Bristol 2
Intermediate
Advanced

This talk will cover the new JUCE 8 Direct2D renderer. We'll dig into the black box of what Direct2D is and actually does, explore what the new renderer can do, and discuss practical tips and best practices for writing high-performance graphics code with JUCE 8.

Matt Gonzalez

CTO

Echo Test + Measurement

I've been writing software since my dad bought me a Texas Instruments 99/4A when I was twelve. I taught myself assembly language and BASIC and haven't really stopped since!

I've been a JUCE enthusiast for about as long as JUCE has existed and have been a JUCE forum member since 2005.

I've worked for Echo Digital Audio since 1993. I've worked on a diverse array of hardware and software projects for pro audio, broadcast, and test and measurement both for Echo and for consulting clients, including guitar effects, music synthesis, acoustic measurement, audio plugins, loudness measurement, embedded DSP code, audio firmware, real-time networking, time synchronization,Windows audio device drivers, Windows networking drivers, macOS audio device drivers, and a bunch of other projects I've probably forgotten about.

Recently I worked with the JUCE team to add Direct2D rendering to JUCE 8.